SRIUDOMKIJ, T. .; TANAMAI, S. .; SOOPEERAK, S. THE DEVELOPMENT OF COMPUTER GAME-BASED INSTRUCTIONAL MODEL USING SIMULATION AND PROBLEM SOLVING PROCESS TO ENHANCE CRITICAL THINKING OF GRADE 6 STUDENTS. Journal of Buddhist Anthropology, [S. l.], v. 5, n. 9, p. 381–396, 2020. Disponível em: https://so04.tci-thaijo.org/index.php/JSBA/article/view/244829. Acesso em: 18 may. 2024.