PIBOON, K.; KHLAISANG, J.; KORANEEKIJ, P. Virtual Studio Learning Environment Based on STEAM Education Concept Integrated With Socio-Scientific Issues to Enhance Learner’s Scientific Creativity. Journal of Information and Learning, [S. l.], v. 35, n. 2, p. 1–14, 2024. Disponível em: https://so04.tci-thaijo.org/index.php/jil/article/view/271639. Acesso em: 21 sep. 2026.