The Development of a Museum Pool Portable Server for Remote Area
Keywords:
portable server, museum content management, Museum Pool systemAbstract
Visiting museums digitally through smartphones has made accessing information easier for tourists. Museum visitors can access information on exhibited objects freely and privately through the Museum Pool platform which was developed for museum content management. However, this platform relies on the cloud and requires constant internet connectivity. To address this restraint, the researcher has developed a portable server for use with the Museum Pool system. With the server, museum information can be accessed via smartphone even when an internet signal is not available. The study was conducted using an applied research method. The server established a network in the surrounding area using a network path adjustment technique to ensure that visitors could smoothly scan QR codes for data access. From an experiment, the server could support 10-15 users within an access period of 10 seconds. However, if the access period was expanded, the server could support more users. The acceptance error request was set at 10%. Users could either choose to use their internet network or the network from the portable server. The portable servers have been deployed in seven museums since January 2023. Statistical data provided in the appendix indicates constant and practical usage.
References
American Museum of Natural History. (2023). Explorer – AMNH NYC [Application]. http://www.amnh.org/apps
Franklin, W. E. (2017, January 27). Method and system for localized data retrieval (U.S. Patent No. US9877138B1). U.S. Patent and Trademark Office. https://patents.google.com/patent/US9877138B1/en
Gaba, I. (2023, July 21). JMeter Load Testing: A Comprehensive Guide. Simplilearn. https://www.simplilearn.com/tutorials/jmeter-tutorial/jmeter-load-testing
Kane, F. J., Killalea, T., & Mason, L. J. (2009, June 30). Recommendation of media content items based on geolocation and venue (U.S. Patent No. US8510247B1). U.S. Patent and Trademark Office. https://patents.google.com/patent/US8510247B1/en
Kovavisaruch, L., Sanpechuda, T., Chinda, K., Wongsatho, T., Chiwongyen, A., & Wisadsud, S. (2015). Museums Pool: a Mobile application for Museum Network. 2015 Portland International Conference on Management of Engineering and Technology. PICMET (pp. 1-5). Portland, OR: USA. https://doi.org/10.1109/PICMET.2015.7273028
Soule, C., Cella, C. H., & Spitz, R. (2019, August 6). Methods and systems for personalizing visitor experience at a venue (W.O. Patent No. WO2020033354A3). World Intellectual Property Organization. https://patents.google.com/patent/WO2020033354A3/en
Trishti Systems. (2023). Louvre Museum Audio Guide [Application]. https://www.museum-buddy.com/App/Louvre-Museum-Tour-Guide
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 Journal of Digital Communications
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
The Office of the NBTC holds the copyright of articles appearing in the journal. The Office of the NBTC allows the public or individuals to distribute, copy, or republish the work under a Creative Commons license (CC), with attribution (BY), No Derivatives (ND) and NonCommercial (NC); unless written permission is received from the Office of the NBTC.
Text, tables, and figures that appear in articles accepted for publication in this journal are personal opinion and responsibility of the author, and not binding on the NBTC and the Office of the NBTC. In case of errors, each author is solely responsible for their own article, and not concerning the NBTC and the NBTC Office in any way.