• Gomesh Karnchanapayap Silpakorn Univeristy
  • Atithep Chaetnalao Silpakorn Univeristy


The Development of Virtual Reality, Tool for New Media, Learning Buddhism


            The objectives of this research article were to: 1) study and analyze perception theory, learning theory, narratology, and levels of user interaction in Virtual Reality, 2) develop a paradigm to develop learning tools and create Virtual Reality new media art as Buddhist learning tools, and 3) study the efficiency of the virtual reality learning tools. This research is mixed-method research. Qualitative research methodology was used to develop the virtual reality Buddhist learning tools. Quantitative research methodology was employed to validate the results. A total of 10 experts in related fields were consulted. Quantitative samples were collected and analyzed from 107 exhibition visitors. The data analysis used mean and standard deviation. The findings of the research showed that 1) Virtual Reality is a suitable learning medium as it uses sight and hearing which are the two of the most important perception methods for humans. It’s also able to tell the story in first-person mode which is highly effective. 2) The researchers developed a paradigm of creation and created Virtual Reality learning tools on the subject of Enlightenment, and 3) Qualitative analysis shows that the experts are in concord regarding the effectiveness of VR as a Buddhist learning tool. Quantitative analysis reveals that Virtual Reality is an effective learning tool that enables users to gain knowledge through user engagements. This research reaffirms that Virtual Reality is an efficient medium to create Virtual Reality Buddhist learning tools and pass on the faith of Buddhism.


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How to Cite

Karnchanapayap, G., & Chaetnalao, A. . (2021). THE DEVELOPMENT OF VIRTUAL REALITY AS A NEW BUDDHISM LEARNING MEDIUM. Journal of Buddhist Anthropology, 6(6), 48–64. Retrieved from



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