Learning activity using board game and mathematical tasks to develop creative thinking skill on surface area and volume of Grade-8 students
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Abstract
The purpose of this classroom action research was to develop the creative thinking skill of Grade-8 students on the topic of surface area and volume. The target group was 1 class of 16 students in the academic year 2022 at Banchockchaipattana School in Kamphaeng Phet. This study was the classroom action research in 3 cycles. The total duration of the study was 14 hours. Research tools were lesson plans using board games and mathematical tasks, and five learning processes were 1) Classroom arrangement, 2) Explaining the game’s rules, 3) Demonstration, 4) Practice, and 5) Following up, behavioral observation, activity sheets, and a mathematical creativity test. The data were analyzed by content analysis. This research found that students developed creative thinking skills in mathematics. By considering subcomponents, the students were best developed in the fluent thinking (75.00%), followed by the flexible thinking (62.50%), and the original thinking (25.00%).
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