Designing Framework of Constructivist Web-Based Learning Environments with Augmented Reality to Enhance Creative Thinking on Topic of Animation for Grade 9 Students

Main Article Content

Jeeranun Susing
Sumalee Chaijaroen

Abstract

The purpose of this research was to synthesize the theoretical framework of constructivist web-based learning environment augmented reality to enhance creative thinking on topic animation for Grade 9 students. The target group consisted of seven experts reviewing document and designed framework, and 40 students in Grade 9 from Narinukun School. Documentary and survey research were adopted in this study. This research was conducted in four stages: 1) examining and analyzing the principles and theories, 2) reviewing literature, 3) studying relevant contexts, and 4) synthesizing the designing framework for the constructivist web-based learning environment. The research instruments were survey a synthesis record of theoretical framework, a synthesis record of design framework, and evaluation form for experts. Data were analyzed by using descriptive and analytical summary interpretation.


The results revealed that the theoretical framework consisted of five foundations: 1) psychological base 2) pedagogical base 3) context base 4) creative thinking base 5) media theory and technology base. The designing framework consisted of four stages: 1) activating of cognitive structure and enhancing creative thinking, 2) promoting cognitive balance 3) enhancing knowledge construction and creative thinking, and 4) supporting knowledge construction. The constructivist web-based learning environment was comprised of seven components as following: 1) problem base, 2) resources, 3) cognitive tool room, 4) collaboration room, 5) room of enhancement of creative thinking, 6) scaffolding, 7) coaching.

Article Details

How to Cite
Susing, J., & Chaijaroen, S. (2020). Designing Framework of Constructivist Web-Based Learning Environments with Augmented Reality to Enhance Creative Thinking on Topic of Animation for Grade 9 Students. Journal of Information and Learning [JIL], 31(2), 1–9. https://doi.org/10.14456/jil.2020.1
Section
Research Article

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