The Development of a Blended Instructional Model Using Augmented Reality and Innovative Design Based Learning to Enhance Undergraduate Students' Ability in Creative Jewelry Design
DOI:
https://doi.org/10.14456/jil.2022.26Keywords:
Blended instructional, Augmented Reality, Innovative design based learning, Abilities in creative jewelry designAbstract
The study aimed 1) to study current conditions and needs of blended instructional model, 2) to create a blended instructional model using augmented reality and innovative design based learning, 3) to conduct an experiment to study the effect of blended instructional model, and 4) to certify a blended instructional model. The sample group was 16 undergraduate students of Jewelry and Metalwork at Rajamangala University of Technology Rattanakosin. The research instruments comprised the questionnaire of current conditions and needs, instructional model, augmented reality for jewelry design, jewelry design performance evaluation form and certification evaluation form. Data were analyzed by using mean, percentage and standard deviation.
The study found that 80.4% of students used Line and 77.3% of faculty staff used Line and Google Docs. The demand for teaching management focused on the development of media that could be used both onsite and online. It is also found that the created instructional model consisted of three steps. The first step was an introduction to learning; the second one was creative jewelry design learning consisting of jewelry design, idea sketch of Jewelry design, development of jewelry design, presentation, jewelry model, and jewelry quality inspection; the final one was measurement and evaluation. The results of the model trial showed that the scores for the designing ability were of good quality. The post-test scores of students' were significantly higher than the pre-test scores at .01 level.
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