The Development of the Augmented Reality Application for Promoting Sa Kamphaeng Yai Temple Tourism in Sisaket
Main Article Content
Abstract
The purposes of this research were 1) to design and develop the augmented reality application for Wat Sa Kamphaeng Yai tourism support in Sisaket province, 2) to evaluate learning of the augmented reality application using normalized gain method and 3) to assess the users' satisfaction with the developed augmented reality application. There were five steps in research methodology based on ‘system development life cycle’ (SDLC). Tools used for developing this application consisted of Autodesk Maya program, Street View Download 360 program, Vuforia program, Adobe Audition CC program and Lean touch plugin.
The results showed that there were 8 models in 3D: Prasat Wat Sa Kamphaeng Yai, Component of Prasat, Lintel of Prasat Wat Sa Kamphaeng Yai, Silver Cave, Golden Cave, Big Gong, Folk song and Buddha image in the posture of Naga Prok. It was also found that the learning evaluation using normalized gain was in medium gain level (<g>=0.44). As for the satisfaction evaluation, the average experts’ satisfaction was in the ‘strongly agree’ level (=4.64) with standard deviations (S.D.) at 0.52. The average users’ satisfaction was in the ‘agree’ level (
=4.33) with standard deviations (S.D.) at 0.67. Based on the results of this research, a prototype of an augmented reality application for temple tourism support can be applied to promoting tourism in archaeological sites.
Article Details

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
The Journal of Information and Learning is operated by the Office of Academic Resources, Prince of Songkla University. All articles published in the journal are protected by Thailand copyright law. This copyright covers the exclusive rights to share, reproduce and distribute the article, including in electronic forms, reprints, translations, photographic reproductions, or similar. Authors own copyrights in the works they have created as well as the Office of Academic Resources. The Journal reserves the right to edit the language of papers accepted for publication for clarity and correctness, as well as to make formal changes to ensure compliance with the journal's guidelines. All authors must take public responsibility for the content of their paper.
References
Charoenroop, N. (2017). Applications of augmented reality to present tourist information: A case study of Phrakaew Temple, Chiangrai province, Thailand. Journal of Modern Management Science, 10(1), 13-30.
Hosch, W. L. (2021, September 10). Augmented reality computer science. Britannica. https://www.britannica.com/technology/augmented-reality
Jiri, K., & Pavla, S. (2016). Using augmented reality as a medium for teaching history and tourism. Procedia-Social and Behavioral Science, 174, 926-931.
Liu, D. (2016, November). Combined with augmented reality navigation applications in the library [Conference session]. The IEEE International Conference on Advanced Materials for Science and Engineering. Tainan: Taiwan.
Ngamchindavongse, K., Busayarat, C., & Arpornwicharnop, K. (2019). Designing illustration system for archeological information by augmented reality: A case of Prasat Khao Lon, Sakaew. Journal of Architectural/Planning Research and Studies, 16(2), 13-29.
Richard, H. (1998) Interactive-engagement versus traditional methods: A six-thousand-student survey of mechanics test data for introductory physics courses. American Journal of Physics, 66(1), 64-74.
Sanni, S. (2012). Theory and applications of marker-based augmented reality. Julkaisija-Utgivare.
Seidametova, Z., Abduramanov, Z., & Seydametov, G. (2021, May). Using augmented reality for architecture artifacts visualizations [Conference session]. International Workshop on Augmented Reality in Education. Kryvyi Rih, Ukraine.
Sripramai, A., & Limpinan, P. (2017, April). Development of augmented reality to promote tourism Mahathat Sukhothai Temple [Conference session]. The 5th ASEAN Conference in Computing. Phitsanulok, Thailand.
Steve, A. (2021, September 27). Practical augmented reality. Pearson Education. Vanichbuncha, K. (2021). Advanced statistics with SPSS for windows. Chula Book Center.
Wat Sa Kamphaeng Yai Castle. (2021, September 24). Wikimedia commons. https://commons.wikimedia.org/w/index.php?search=ปราสาทหินวัดสระกำแพงใหญ่&title=Special:MediaSearch&go=Go